When you select the 3D Paint Tool, Maya checks to see if there are any file textures already assigned to the selected surfaces for the current attribute (such as color or bump maps). You can assign a file texture in Hypershade, or you can create and assign it from the 3D Paint Tool. When you paint on a model, you actually paint on a file texture that has been assigned to the model.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |